The upcoming update for Halo Infinite will bring back the campaign’s secret ultra-powerful rifle

The upcoming update for Halo Infinite will bring back the campaign's secret ultra-powerful rifle

The tank gun is a strong weapon that has proved popular among speedrunners and as a technique to make the game a lot easier. It’s essentially a portable replica of a Scorpion tank’s cannon with infinite ammo. Despite the fact that you must know exactly where to go to find the gun (which, by the way, is invisible), Halo senior community manager John Junyszek announced in April that 343 will be fixing the “tank gun bug” alongside the game’s second season, which began on May 3rd. That decision didn’t go down well with the community, and it appears that there was enough backlash that 343 has chosen to bring the tank gun back.

The upcoming update for Halo Infinite will bring back the campaign’s secret ultra-powerful rifle

“We originally identified these jumps as falling into a couple of categories: Places where the environment was poorly communicating the traversal options of the game world, places that created a combat imbalance, or a combination of both,” Junyszek said on Friday on the Halo Waypoint forums.

343 will also be adding back some skill jumps to the game’s multiplayer maps. The hard-to-pull-off jumps (like the “Pizza” jump) could give players an advantage in a heated battle, but it seems they may have done so in a way the developers didn’t intend.

343 made some adjustments that removed some skill jumps with the season 2 patch, but the community outcry has been loud enough that 343 is planning to add many of them back in. “Players have made it clear that our analysis of these jumps was off target, and we value the feedback,” Junyszek said.

Halo Infinite head of creative Joseph Staten had acknowledged the complaints as well. “Hey Spartans, this week has been bumpy,” Staten said, quote-tweeting Junyszek. “That definitely wasn’t our goal.”

Junyszek had indicated last week that 343 Industries was considering changes in response to player feedback after the season’s launch. “We’ve seen the feedback around changes that impacted various multiplayer jumps and campaign speedrun strategies,” Junyszek said on May 5th. “We’re not at the point where we can promise anything yet, but want to be transparent and say that we’re taking the feedback seriously and reviewing options internally.”

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