Six Days in Fallujah dev: “we could’ve done a better job” explaining our goals

Six Days in Fallujah dev: “we could’ve done a better job” explaining our goals

Earlier this week, the developer of the controversial FPS game Six Days in Fallujah said it understands that the events it’s setting out to depict “are inseparable from politics”, and that its goal is to tell the story of the second battle of Fallujah from a variety of perspectives. This followed intense online criticism after the announcement in February that it had resumed development more than ten years after its original publisher, Konami, backed out of the project.

“The…

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